0STACKv.1.21.1
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stratum 002 / catalog

16
Mods
Stacked

No kitchen-sink modpacks. Every mod here pulls weight: it either reshapes the world, gives you new ways to build it, or keeps the framerate playable past 64 chunks.

4 client-required · 12 server-side
01

World Generation

3 mods

Terrain reformation. Denser biomes, taller mountains, deeper rivers — vanilla rebuilt.

  • Terralith

    v2.5.8

    100+ new biomes layered over vanilla.

    Stardust Labs' biome overhaul: alpha groves, ashen swamps, bryce canyons, frozen cliffs. No new blocks — the world is just bigger.

    Stardust Labs
  • Tectonic

    v3.0.22

    Terrain made taller, deeper, more dramatic.

    Reworks vanilla terrain shape. Mountains scrape, oceans plunge, plains roll. Stacks under Terralith for compounding effect.

    Apollo
  • Lithostitched

    v1.7.3

    World-gen library.

    Substrate for the biome/terrain mods above. Datapack-driven structure & biome stitching.

    Apollo
02

Engineering & Build

6 mods

Mechanical industry. Factories, airships, artillery, and copy-pasted form.

  • Create

    v6.0.10

    Mechanical contraptions, water wheels, factories.

    The defining industrial mod. Rotation, contraptions, schedules, mechanical bearings, deployers, factory gauges. Every base is a working machine.

    Simibubi
  • Create: Aeronautics

    v1.2.1

    Build it, then fly it.

    Airships, balloons, propellers, control wheels. Your contraptions don't just move — they fly. The vertical axis becomes legal architecture.

  • Create: Big Cannons

    v5.11.3

    Working artillery.

    Build, load, and aim real cannons. Powder, projectile, fuse. The end of melee-only warfare.

  • Copycats+

    v3.0.4

    Copy any block's texture onto any shape.

    Create-adjacent. Paste oak planks onto a slab, fence, or panel. The aesthetic backbone of fine builds.

  • Portable Engine: Liquid Fuel

    v2.0.0

    Compact mobile engines.

    Burn liquid fuel for rotational power. Pairs with vehicles and Aeronautics.

  • Ritchie's Projectile Lib

    v2.1.2

    Projectile physics library.

    Substrate for Big Cannons. Realistic ballistics, drag, fragmentation.

03

Physics

1 mods

Cloth, rope, soft-body. The world stops being purely rigid.

  • Sable

    v1.2.2

    Cloth, rope, and chain physics.

    Soft-body simulation for banners, sails, hanging chains. Static blocks finally move when the wind catches them.

04

Render & Performance

4 mods

Distant horizons, shaders, and the fastest rendering Minecraft has ever shipped.

  • Distant Horizons

    v3.0.3-b

    See further than vanilla allows.

    LOD rendering. Render distance climbs from 16 chunks to 256+ at low cost. The horizon comes back.

    client required
  • Sodium (NeoForge)

    v0.6.13

    The performance baseline.

    Reworks Minecraft's rendering pipeline. 3-10× framerates on the same hardware. Required for Iris & DH.

    client required
  • Iris

    v1.8.12

    Shader pack support.

    OptiFine-class shader compatibility, running on Sodium. Drop in any shaderpack, get cinematic lighting.

    client required
  • Chunky

    v1.4.23

    Pre-generate world chunks.

    Admin tool. Pre-loads chunks so explorers don't pay the generation tax mid-flight.

05

Utility

2 mods

Tools for builders, librarians, and admins.

  • JEI (Just Enough Items)

    v19.27.0.340

    Recipe viewer.

    The standard recipe/item index. Press R or U on any item — see what makes it, see what it makes.

    client required
  • WorldEdit

    v7.3.8

    Cuboid building tool. Use with care.

    Server-side build tool for ops. Mass place, replace, copy. Cap fluid operations — large flood-fills will OOM the world.

Missing something obvious? Mods get added by request after testing. Apply for whitelist and pitch it in.